Difference between revisions of "SO:Equipment"

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'''Equipment''' explains the different slots for clothing, armor, weapons, shields and other items that the player is equipped with. Equipment is separate from [[SODev:Inventory|Inventory]].
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'''Equipment''' explains the different slots for clothing, armor, weapons, shields and other [[SODev:Item|items]] that the player is equipped with. Equipment is separate from [[SODev:Inventory|Inventory]].
  
 
==Equipment Slots==
 
==Equipment Slots==

Revision as of 01:27, 14 June 2016

Equipment explains the different slots for clothing, armor, weapons, shields and other items that the player is equipped with. Equipment is separate from Inventory.

Equipment Slots

Equipment Slot Allowable itemTypes Equippable Items Explanation/Notes Programmer's Notes
Head headgear Hats, Hoods, Helms
Neck misc Necklace There are very few magical items in Althas. Necklaces are generally more for cosmetics then gameplay. Not implementing right now because of the redundant note. Can easily add later
Body (Underlayer) clothing_armor Clothing, Chainmail, Padding (for Plate)
Body (Overlayer) clothing_armor Robes, Plate When Overlayer is worn, Underlayer is not shown.
Cape clothing_armor Capes Can only have 1 Weapon Sheath at one time Naming this slot Cape in implementation right now, since Back 1 and Back 2 would get confusing
Backpack bag Rucksack Can only have 1 Weapon Sheath at one time Naming this slot Backpack in implementation right now, since Back 1 and Back 2 would get confusing
Weapon 1 weapon_tool, shield 1-handed Weapons, 2-handed Weapons, Polearms, Bows, Crossbows, Shield Can switch between Weapon Slots with the mouse wheel. In the case of a 1-handed Weapon and Shield, can have both out at the same time.
Weapon 2 weapon_tool, shield 1-handed Weapons, 2-handed Weapons, Polearms, Bows, Crossbows, Shield Can switch between Weapon Slots with the mouse wheel. In the case of a 1-handed Weapon and Shield, can have both out at the same time.
Weapon 3 weapon_tool, shield 1-handed Weapons, 2-handed Weapons, Polearms, Bows, Crossbows, Shield Can switch between Weapon Slots with the mouse wheel. In the case of a 1-handed Weapon and Shield, can have both out at the same time.
Right Hand Finger misc Rings There are very few magical items in Althas. Rings are generally more for cosmetics then gameplay. Not implementing right now because of the redundant note. Can easily add later
Left Hand Finger misc Rings There are very few magical items in Althas. Rings are generally more for cosmetics then gameplay. Not implementing right now because of the redundant note. Can easily add later
Belt Slot 1 weapon_tool where weaponType = dagger or ammo, bottle, bag, misc Belt Bag, Throwing Knives?, Bandages, Bottles, etc Quick Slot bag; limited, but adds to Inventory space.
Can be used for 'quick' items instead.
Belt Slot 2 weapon_tool where weaponType = dagger or ammo, bottle, bag, misc Belt Bag, Throwing Knives?, Bandages, Bottles, etc Quick Slot bag; limited, but adds to Inventory space.
Can be used for 'quick' items instead.
Belt Slot 3 weapon_tool where weaponType = dagger or ammo, bottle, bag, misc Belt Bag, Throwing Knives?, Bandages, Bottles, etc Quick Slot bag; limited, but adds to Inventory space.
Can be used for 'quick' items instead.
Belt Slot 4 weapon_tool where weaponType = dagger or ammo, bottle, bag, misc Belt Bag, Throwing Knives?, Bandages, Bottles, etc Quick Slot bag; limited, but adds to Inventory space.
Can be used for 'quick' items instead.

Equipment explains the different slots for clothing, armor, weapons, shields and other items that the player is equipped with. Equipment is separate from Inventory.

Equipment Slots

Equipment Slot Allowable itemTypes Equippable Items Explanation/Notes Programmer's Notes
Head headgear Hats, Hoods, Helms
Neck misc Necklace There are very few magical items in Althas. Necklaces are generally more for cosmetics then gameplay. Not implementing right now because of the redundant note. Can easily add later
Body (Underlayer) clothing_armor Clothing, Chainmail, Padding (for Plate)
Body (Overlayer) clothing_armor Robes, Plate When Overlayer is worn, Underlayer is not shown.
Cape clothing_armor Capes Can only have 1 Weapon Sheath at one time Naming this slot Cape in implementation right now, since Back 1 and Back 2 would get confusing
Backpack bag Rucksack Can only have 1 Weapon Sheath at one time Naming this slot Backpack in implementation right now, since Back 1 and Back 2 would get confusing
Weapon 1 weapon_tool, shield 1-handed Weapons, 2-handed Weapons, Polearms, Bows, Crossbows, Shield Can switch between Weapon Slots with the mouse wheel. In the case of a 1-handed Weapon and Shield, can have both out at the same time.
Weapon 2 weapon_tool, shield 1-handed Weapons, 2-handed Weapons, Polearms, Bows, Crossbows, Shield Can switch between Weapon Slots with the mouse wheel. In the case of a 1-handed Weapon and Shield, can have both out at the same time.
Weapon 3 weapon_tool, shield 1-handed Weapons, 2-handed Weapons, Polearms, Bows, Crossbows, Shield Can switch between Weapon Slots with the mouse wheel. In the case of a 1-handed Weapon and Shield, can have both out at the same time.
Right Hand Finger misc Rings There are very few magical items in Althas. Rings are generally more for cosmetics then gameplay. Not implementing right now because of the redundant note. Can easily add later
Left Hand Finger misc Rings There are very few magical items in Althas. Rings are generally more for cosmetics then gameplay. Not implementing right now because of the redundant note. Can easily add later
Belt Slot 1 weapon_tool where weaponType = dagger or ammo, bottle, bag, misc Belt Bag, Throwing Knives?, Bandages, Bottles, etc Quick Slot bag; limited, but adds to Inventory space.
Can be used for 'quick' items instead.
Belt Slot 2 weapon_tool where weaponType = dagger or ammo, bottle, bag, misc Belt Bag, Throwing Knives?, Bandages, Bottles, etc Quick Slot bag; limited, but adds to Inventory space.
Can be used for 'quick' items instead.
Belt Slot 3 weapon_tool where weaponType = dagger or ammo, bottle, bag, misc Belt Bag, Throwing Knives?, Bandages, Bottles, etc Quick Slot bag; limited, but adds to Inventory space.
Can be used for 'quick' items instead.
Belt Slot 4 weapon_tool where weaponType = dagger or ammo, bottle, bag, misc Belt Bag, Throwing Knives?, Bandages, Bottles, etc Quick Slot bag; limited, but adds to Inventory space.
Can be used for 'quick' items instead.