Difference between revisions of "SO:Equipment"

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'''Equipment''' explains the different slots for clothing, armor, weapons, shields and other [[SODev:Item|items]] that the player is equipped with. Equipment is separate from [[SODev:Inventory|Inventory]].
 
'''Equipment''' explains the different slots for clothing, armor, weapons, shields and other [[SODev:Item|items]] that the player is equipped with. Equipment is separate from [[SODev:Inventory|Inventory]].
  
==Equipment Slots==
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Clicking the '''E''' button will switch between the '''Main Slots''' menu and the '''Weapon Slots''' menu.
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==Equipment Slots (Main Slots)==
 
{| class="wikitable" border="1"
 
{| class="wikitable" border="1"
 
|-
 
|-
! Equipment Slot||Allowable itemTypes||Equippable Items||Explanation/Notes||Programmer's Notes
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! Equipment Slot||Allowable itemTypes||Example Equippable Items||Explanation/Notes||Programmer's Notes
 
|-
 
|-
 
| Head||headgear||Hats, Hoods, Helms|| ||
 
| Head||headgear||Hats, Hoods, Helms|| ||
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| Neck||misc||Necklace||There are very few magical items in Althas. Necklaces are generally more for cosmetics then gameplay.||Not implementing right now because of the ''redundant'' note. Can easily add later
 
| Neck||misc||Necklace||There are very few magical items in Althas. Necklaces are generally more for cosmetics then gameplay.||Not implementing right now because of the ''redundant'' note. Can easily add later
 
|-
 
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| Body (Underlayer)||clothing_armor||Clothing, Chainmail, Padding (for Plate)|| ||
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| Body (Clothing)||clothing||Clothing||Will only show if no Armor or Robe is equipped.||
 
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| Body (Overlayer)||clothing_armor||Robes, Plate||When Overlayer is worn, Underlayer is not shown.||
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| Body (Armor)||armor||Chain Mail, Plate Mail, etc||When Armor is equipped, Clothing is not shown.||
 
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| <strike>Cape</strike>||<strike>clothing_armor</strike>||<strike>Capes</strike>||<strike>Can only have 1 Weapon Sheath at one time</strike>||<strike>Naming this slot ''Cape'' in implementation right now, since Back 1 and Back 2 would get confusing</strike>
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| Body (Overlayer)||cape_cloak||Capes, Cloaks, Robes||Capes and Cloaks would be useful for disguises and defense against the elements, not so much Combat.||When a Robe is equipped, Clothing and Armor are not shown. A Cape or Cloak would go on the back, and then Clothing or Armor is shown.||
 
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| Backpack||bag||Rucksack||Can only have 1 Weapon Sheath at one time||Naming this slot ''Backpack'' in implementation right now, since Back 1 and Back 2 would get confusing
 
| Backpack||bag||Rucksack||Can only have 1 Weapon Sheath at one time||Naming this slot ''Backpack'' in implementation right now, since Back 1 and Back 2 would get confusing
 
|-
 
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| Weapon 1||weapon_tool, shield||1-handed Weapons, 2-handed Weapons, Polearms, Bows, Crossbows, Shield||Can switch between Weapon Slots with the mouse wheel. In the case of a 1-handed Weapon and Shield, can have both out at the same time.||
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| Right Hand Finger||misc||Rings||There are very few magical items in Althas. Rings are generally more for cosmetics then gameplay.||Not implementing right now because of the ''redundant'' note. Can easily add later
 
|-
 
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| Weapon 2||weapon_tool, shield||1-handed Weapons, 2-handed Weapons, Polearms, Bows, Crossbows, Shield||Can switch between Weapon Slots with the mouse wheel. In the case of a 1-handed Weapon and Shield, can have both out at the same time.||
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| Left Hand Finger||misc||Rings||There are very few magical items in Althas. Rings are generally more for cosmetics then gameplay.||Not implementing right now because of the ''redundant'' note. Can easily add later
 
|-
 
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| Weapon 3||weapon_tool, shield||1-handed Weapons, 2-handed Weapons, Polearms, Bows, Crossbows, Shield||Can switch between Weapon Slots with the mouse wheel. In the case of a 1-handed Weapon and Shield, can have both out at the same time.||
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| Belt Slot 1 (6)||meleeWeaponTool (meleeClass dagger only), quiver, bottle, bag||Daggers, Arrow Quiver, Bolt Quiver, Bottles, Water Skins, Belt Bag, etc||Quick Slot bag; limited, but adds to Inventory space.<br />Can be used for 'quick' items instead. This is the ''only'' Belt Slot that allows for a Quiver.||Clicking "6" will unsheath/sheath (if weapon, depending on whether it's sheathed/unsheathed), open the Bags tab (if quiver or bag) or use (if any other item type for this Belt Slot).||
 
|-
 
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| Right Hand Finger||misc||Rings||There are very few magical items in Althas. Rings are generally more for cosmetics then gameplay.||Not implementing right now because of the ''redundant'' note. Can easily add later
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| Belt Slot 2 (7)||meleeWeaponTool (meleeClass dagger only), bottle, bag||Daggers, Bottles, Water Skins, Belt Bag, etc||Quick Slot bag; limited, but adds to Inventory space.<br />Can be used for 'quick' items instead.||Clicking "7" will unsheath/sheath (if weapon, depending on whether it's sheathed/unsheathed), open the Bags tab (if bag) or use (if any other item type for this Belt Slot).||
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|-
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| Belt Slot 3 (8)||meleeWeaponTool (meleeClass dagger only), bottle, bag||Daggers, Bottles, Water Skins, Belt Bag, etc||Quick Slot bag; limited, but adds to Inventory space.<br />Can be used for 'quick' items instead.||Clicking "8" will unsheath/sheath (if weapon, depending on whether it's sheathed/unsheathed), open the Bags tab (if bag) or use (if any other item type for this Belt Slot).||
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|-
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| Belt Slot 4 (9)||meleeWeaponTool (meleeClass dagger only), bottle, bag||Daggers, Bottles, Water Skins, Belt Bag, etc||Quick Slot bag; limited, but adds to Inventory space.<br />Can be used for 'quick' items instead.||Clicking "9" will unsheath/sheath (if weapon, depending on whether it's sheathed/unsheathed), open the Bags tab (if bag) or use (if any other item type for this Belt Slot).||
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|}
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==Equipment Slots (Weapon Slots)==
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{| class="wikitable" border="1"
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|-
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! Equipment Slot||Allowable itemTypes||Subclass[es] Slot is Limited to||Example Equippable Items||Explanation/Notes||Programmer's Notes
 
|-
 
|-
| Left Hand Finger||misc||Rings||There are very few magical items in Althas. Rings are generally more for cosmetics then gameplay.||Not implementing right now because of the ''redundant'' note. Can easily add later
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| Sidearm Slot 1 (1)||meleeWeaponTool||'''meleeClass:''' dagger, shortSword, longSword, greatSword, axe, shaftedBlade, blunt||Daggers, 1-Handed and 2-Handed Swords, 1-Handed and 2-Handed Axes and Blunts||Can switch between Weapon Slots with the mouse wheel. In the case of a 1-handed Weapon and Shield, can have both out at the same time.||Clicking "1" will unsheath/sheath this weapon, depending on whether it's sheathed/unsheathed.||
 
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| Belt Slot 1||weapon_tool where weaponType = dagger or ammo, bottle, bag, misc||Belt Bag, Throwing Knives?, Bandages, Bottles, etc||Quick Slot bag; limited, but adds to Inventory space.<br />Can be used for 'quick' items instead.||
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| Sidearm Slot 2 (2)||meleeWeaponTool||'''meleeClass:''' dagger, shortSword, longSword, greatSword, axe, shaftedBlade, blunt||Daggers, 1-Handed and 2-Handed Swords, 1-Handed and 2-Handed Axes and Blunts||Can switch between Weapon Slots with the mouse wheel. In the case of a 1-handed Weapon and Shield, can have both out at the same time.||Clicking "2" will unsheath/sheath this weapon, depending on whether it's sheathed/unsheathed.||
 
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| Belt Slot 2||weapon_tool where weaponType = dagger or ammo, bottle, bag, misc||Belt Bag, Throwing Knives?, Bandages, Bottles, etc||Quick Slot bag; limited, but adds to Inventory space.<br />Can be used for 'quick' items instead.||
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| Back Weapon Slot 1 (3)||meleeWeaponTool, rangedWeapon||'''meleeClass:''' javelin, spear, polearm; '''rangedClass:''' bow, crossbow||1-Handed Throwing Spears, 1-Handed and 2-Handed Spears, 2-Handed Polearms (Halberds, Bardiches, etc), Bows and Crossbows||Can switch between Weapon Slots with the mouse wheel. In the case of a 1-handed Weapon and Shield, can have both out at the same time.||Clicking "3" will unsheath/sheath this weapon, depending on whether it's sheathed/unsheathed.||
 
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| Belt Slot 3||weapon_tool where weaponType = dagger or ammo, bottle, bag, misc||Belt Bag, Throwing Knives?, Bandages, Bottles, etc||Quick Slot bag; limited, but adds to Inventory space.<br />Can be used for 'quick' items instead.||
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| Shield Slot (4)||shield||'''shield:''' shield, buckler||Buckler, Kite Shield, etc||Can switch between Weapon Slots with the mouse wheel. In the case of a 1-handed Weapon and Shield, can have both out at the same time.||Clicking "4" will unsheath/sheath shield, depending on whether it's sheathed/unsheathed.||
 
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| Belt Slot 4||weapon_tool where weaponType = dagger or ammo, bottle, bag, misc||Belt Bag, Throwing Knives?, Bandages, Bottles, etc||Quick Slot bag; limited, but adds to Inventory space.<br />Can be used for 'quick' items instead.||
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| Back Weapon Slot 2 (5)||meleeWeaponTool, rangedWeapon||'''meleeClass:''' javelin, spear, polearm; '''rangedClass:''' bow, crossbow||1-Handed Throwing Spears, 1-Handed and 2-Handed Spears, 2-Handed Polearms (Halberds, Bardiches, etc), Bows and Crossbows||Can switch between Weapon Slots with the mouse wheel. In the case of a 1-handed Weapon and Shield, can have both out at the same time.||Clicking "5" will unsheath/sheath this weapon, depending on whether it's sheathed/unsheathed.||
 
|}
 
|}
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You can also find the same '''4 Belt Slots''' mentioned in Main Slots.

Revision as of 00:47, 26 June 2019

Equipment explains the different slots for clothing, armor, weapons, shields and other items that the player is equipped with. Equipment is separate from Inventory.

Clicking the E button will switch between the Main Slots menu and the Weapon Slots menu.

Equipment Slots (Main Slots)

Equipment Slot Allowable itemTypes Example Equippable Items Explanation/Notes Programmer's Notes
Head headgear Hats, Hoods, Helms
Neck misc Necklace There are very few magical items in Althas. Necklaces are generally more for cosmetics then gameplay. Not implementing right now because of the redundant note. Can easily add later
Body (Clothing) clothing Clothing Will only show if no Armor or Robe is equipped.
Body (Armor) armor Chain Mail, Plate Mail, etc When Armor is equipped, Clothing is not shown.
Body (Overlayer) cape_cloak Capes, Cloaks, Robes Capes and Cloaks would be useful for disguises and defense against the elements, not so much Combat. When a Robe is equipped, Clothing and Armor are not shown. A Cape or Cloak would go on the back, and then Clothing or Armor is shown.
Backpack bag Rucksack Can only have 1 Weapon Sheath at one time Naming this slot Backpack in implementation right now, since Back 1 and Back 2 would get confusing
Right Hand Finger misc Rings There are very few magical items in Althas. Rings are generally more for cosmetics then gameplay. Not implementing right now because of the redundant note. Can easily add later
Left Hand Finger misc Rings There are very few magical items in Althas. Rings are generally more for cosmetics then gameplay. Not implementing right now because of the redundant note. Can easily add later
Belt Slot 1 (6) meleeWeaponTool (meleeClass dagger only), quiver, bottle, bag Daggers, Arrow Quiver, Bolt Quiver, Bottles, Water Skins, Belt Bag, etc Quick Slot bag; limited, but adds to Inventory space.
Can be used for 'quick' items instead. This is the only Belt Slot that allows for a Quiver.
Clicking "6" will unsheath/sheath (if weapon, depending on whether it's sheathed/unsheathed), open the Bags tab (if quiver or bag) or use (if any other item type for this Belt Slot).
Belt Slot 2 (7) meleeWeaponTool (meleeClass dagger only), bottle, bag Daggers, Bottles, Water Skins, Belt Bag, etc Quick Slot bag; limited, but adds to Inventory space.
Can be used for 'quick' items instead.
Clicking "7" will unsheath/sheath (if weapon, depending on whether it's sheathed/unsheathed), open the Bags tab (if bag) or use (if any other item type for this Belt Slot).
Belt Slot 3 (8) meleeWeaponTool (meleeClass dagger only), bottle, bag Daggers, Bottles, Water Skins, Belt Bag, etc Quick Slot bag; limited, but adds to Inventory space.
Can be used for 'quick' items instead.
Clicking "8" will unsheath/sheath (if weapon, depending on whether it's sheathed/unsheathed), open the Bags tab (if bag) or use (if any other item type for this Belt Slot).
Belt Slot 4 (9) meleeWeaponTool (meleeClass dagger only), bottle, bag Daggers, Bottles, Water Skins, Belt Bag, etc Quick Slot bag; limited, but adds to Inventory space.
Can be used for 'quick' items instead.
Clicking "9" will unsheath/sheath (if weapon, depending on whether it's sheathed/unsheathed), open the Bags tab (if bag) or use (if any other item type for this Belt Slot).

Equipment Slots (Weapon Slots)

Equipment Slot Allowable itemTypes Subclass[es] Slot is Limited to Example Equippable Items Explanation/Notes Programmer's Notes
Sidearm Slot 1 (1) meleeWeaponTool meleeClass: dagger, shortSword, longSword, greatSword, axe, shaftedBlade, blunt Daggers, 1-Handed and 2-Handed Swords, 1-Handed and 2-Handed Axes and Blunts Can switch between Weapon Slots with the mouse wheel. In the case of a 1-handed Weapon and Shield, can have both out at the same time. Clicking "1" will unsheath/sheath this weapon, depending on whether it's sheathed/unsheathed.
Sidearm Slot 2 (2) meleeWeaponTool meleeClass: dagger, shortSword, longSword, greatSword, axe, shaftedBlade, blunt Daggers, 1-Handed and 2-Handed Swords, 1-Handed and 2-Handed Axes and Blunts Can switch between Weapon Slots with the mouse wheel. In the case of a 1-handed Weapon and Shield, can have both out at the same time. Clicking "2" will unsheath/sheath this weapon, depending on whether it's sheathed/unsheathed.
Back Weapon Slot 1 (3) meleeWeaponTool, rangedWeapon meleeClass: javelin, spear, polearm; rangedClass: bow, crossbow 1-Handed Throwing Spears, 1-Handed and 2-Handed Spears, 2-Handed Polearms (Halberds, Bardiches, etc), Bows and Crossbows Can switch between Weapon Slots with the mouse wheel. In the case of a 1-handed Weapon and Shield, can have both out at the same time. Clicking "3" will unsheath/sheath this weapon, depending on whether it's sheathed/unsheathed.
Shield Slot (4) shield shield: shield, buckler Buckler, Kite Shield, etc Can switch between Weapon Slots with the mouse wheel. In the case of a 1-handed Weapon and Shield, can have both out at the same time. Clicking "4" will unsheath/sheath shield, depending on whether it's sheathed/unsheathed.
Back Weapon Slot 2 (5) meleeWeaponTool, rangedWeapon meleeClass: javelin, spear, polearm; rangedClass: bow, crossbow 1-Handed Throwing Spears, 1-Handed and 2-Handed Spears, 2-Handed Polearms (Halberds, Bardiches, etc), Bows and Crossbows Can switch between Weapon Slots with the mouse wheel. In the case of a 1-handed Weapon and Shield, can have both out at the same time. Clicking "5" will unsheath/sheath this weapon, depending on whether it's sheathed/unsheathed.

You can also find the same 4 Belt Slots mentioned in Main Slots.

Equipment explains the different slots for clothing, armor, weapons, shields and other items that the player is equipped with. Equipment is separate from Inventory.

Equipment Slots

Equipment Slot Allowable itemTypes Equippable Items Explanation/Notes Programmer's Notes
Head headgear Hats, Hoods, Helms
Neck misc Necklace There are very few magical items in Althas. Necklaces are generally more for cosmetics then gameplay. Not implementing right now because of the redundant note. Can easily add later
Body (Underlayer) clothing_armor Clothing, Chainmail, Padding (for Plate)
Body (Overlayer) clothing_armor Robes, Plate When Overlayer is worn, Underlayer is not shown.
Cape clothing_armor Capes Can only have 1 Weapon Sheath at one time Naming this slot Cape in implementation right now, since Back 1 and Back 2 would get confusing
Backpack bag Rucksack Can only have 1 Weapon Sheath at one time Naming this slot Backpack in implementation right now, since Back 1 and Back 2 would get confusing
Weapon 1 weapon_tool, shield 1-handed Weapons, 2-handed Weapons, Polearms, Bows, Crossbows, Shield Can switch between Weapon Slots with the mouse wheel. In the case of a 1-handed Weapon and Shield, can have both out at the same time.
Weapon 2 weapon_tool, shield 1-handed Weapons, 2-handed Weapons, Polearms, Bows, Crossbows, Shield Can switch between Weapon Slots with the mouse wheel. In the case of a 1-handed Weapon and Shield, can have both out at the same time.
Weapon 3 weapon_tool, shield 1-handed Weapons, 2-handed Weapons, Polearms, Bows, Crossbows, Shield Can switch between Weapon Slots with the mouse wheel. In the case of a 1-handed Weapon and Shield, can have both out at the same time.
Right Hand Finger misc Rings There are very few magical items in Althas. Rings are generally more for cosmetics then gameplay. Not implementing right now because of the redundant note. Can easily add later
Left Hand Finger misc Rings There are very few magical items in Althas. Rings are generally more for cosmetics then gameplay. Not implementing right now because of the redundant note. Can easily add later
Belt Slot 1 weapon_tool where weaponType = dagger or ammo, bottle, bag, misc Belt Bag, Throwing Knives?, Bandages, Bottles, etc Quick Slot bag; limited, but adds to Inventory space.
Can be used for 'quick' items instead.
Belt Slot 2 weapon_tool where weaponType = dagger or ammo, bottle, bag, misc Belt Bag, Throwing Knives?, Bandages, Bottles, etc Quick Slot bag; limited, but adds to Inventory space.
Can be used for 'quick' items instead.
Belt Slot 3 weapon_tool where weaponType = dagger or ammo, bottle, bag, misc Belt Bag, Throwing Knives?, Bandages, Bottles, etc Quick Slot bag; limited, but adds to Inventory space.
Can be used for 'quick' items instead.
Belt Slot 4 weapon_tool where weaponType = dagger or ammo, bottle, bag, misc Belt Bag, Throwing Knives?, Bandages, Bottles, etc Quick Slot bag; limited, but adds to Inventory space.
Can be used for 'quick' items instead.