Difference between revisions of "SO:Time and Calendar System"

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(Althas Calendar)
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==Althas Calendar==
 
==Althas Calendar==
The following is the Calendar used in the game:
+
The following is the planned Calendar used for the game:
  
[WIP]
+
=== Seasons: 3 ===
 +
* **Shovain (Sowing):** *roughly* End of Winter & Spring
 +
* **Seähain (Reaping):** *roughly* Summer
 +
* **Vrallofain (Fallowing):** *roughly* Fall & Start of Winter
  
Currently not implemented in the game yet.
+
=== Months per Year: 6 ===
 +
* **Desdre (Birth):** The end of the Fallowing season and the start of the new year, with an equivalent "Winter Solstice."
 +
* **Levri (Life):** The start of the Sowing season.
 +
* **Zohi (Hope):** The end of the Sowing season.
 +
* **Fethallethi (Vitality):** The start of the Reaping season, with an equivalent "Summer Solstice."
 +
* **Sunemathi (Ruminate):** The end of the Reaping season.
 +
* **Veshbon (Wisdom):** The start of the Fallowing season and the end of the year.
 +
 
 +
=== Days, Hours and Minutes ===
 +
* **Weeks per Month:** 10
 +
* **Days per Week:** 6
 +
* **Hours per Day:** 24
 +
* **Minutes per Hour:** 60
 +
* **Seconds per Minute:** 60
 +
 
 +
The speed of time will vary depending on where you are in Althas.
 +
 
 +
=== Moon ===
 +
Full every 60 days. On the 30th day, its one orbit is the New Moon (like Earth's).
  
 
==Passage of Time==
 
==Passage of Time==

Revision as of 20:40, 16 June 2020

The Time and Calendar System represent the mechanics behind the passage of time, days, weeks, months and even years in The Lays of Althas: Sundered Order.

When you're playing the game, Time and Days will pass, although at varying degrees depending on where you are and what you're doing.

Althas Calendar

The following is the planned Calendar used for the game:

Seasons: 3

  • **Shovain (Sowing):** *roughly* End of Winter & Spring
  • **Seähain (Reaping):** *roughly* Summer
  • **Vrallofain (Fallowing):** *roughly* Fall & Start of Winter

Months per Year: 6

  • **Desdre (Birth):** The end of the Fallowing season and the start of the new year, with an equivalent "Winter Solstice."
  • **Levri (Life):** The start of the Sowing season.
  • **Zohi (Hope):** The end of the Sowing season.
  • **Fethallethi (Vitality):** The start of the Reaping season, with an equivalent "Summer Solstice."
  • **Sunemathi (Ruminate):** The end of the Reaping season.
  • **Veshbon (Wisdom):** The start of the Fallowing season and the end of the year.

Days, Hours and Minutes

  • **Weeks per Month:** 10
  • **Days per Week:** 6
  • **Hours per Day:** 24
  • **Minutes per Hour:** 60
  • **Seconds per Minute:** 60

The speed of time will vary depending on where you are in Althas.

Moon

Full every 60 days. On the 30th day, its one orbit is the New Moon (like Earth's).

Passage of Time

In Althas, there are:

  • 3 Seasons per Year
  • 2 Months per Season
  • 10 Weeks per Month
  • 6 Days per Week
  • 24 hours a Day
  • 60 minutes per Hour
  • 60 seconds per Minute

The speed of time will vary depending on where you are in Althas.

Stationary Conversations

When the PC is talking to stationary NPC[s], Time will be 1:1

  • 1 Real-World Second = 1 In-Game Second

Interiors

When the PC is inside an Interior, Time will be 1:1

  • 1 Real-World Second = 1 In-Game Second

Settlements

When the PC is inside a Settlement, but outside of an Interior, Time will be 1:6

  • 1 Real-World Second = 6 In-Game Seconds

Caves

When the PC is inside of a Cave, Time will be 1:30

  • 1 Real-World Second = 30 In-Game Seconds

Wilderness

When the PC is outside of a Settlement, Time will be 1:30

  • 1 Real-World Second = 30 In-Game Seconds

The Time and Calendar System represent the mechanics behind the passage of time, days, weeks, months and even years in The Lays of Althas: Sundered Order.

When you're playing the game, Time and Days will pass, although at varying degrees depending on where you are and what you're doing.

Althas Calendar

The following is the Calendar used in the game:

[WIP]

Currently not implemented in the game yet.

Passage of Time

In Althas, there are:

  • 3 Seasons per Year
  • 2 Months per Season
  • 10 Weeks per Month
  • 6 Days per Week
  • 24 hours a Day
  • 60 minutes per Hour
  • 60 seconds per Minute

The speed of time will vary depending on where you are in Althas.

Stationary Conversations

When the PC is talking to stationary NPC[s], Time will be 1:1

  • 1 Real-World Second = 1 In-Game Second

Interiors

When the PC is inside an Interior, Time will be 1:1

  • 1 Real-World Second = 1 In-Game Second

Settlements

When the PC is inside a Settlement, but outside of an Interior, Time will be 1:6

  • 1 Real-World Second = 6 In-Game Seconds

Caves

When the PC is inside of a Cave, Time will be 1:30

  • 1 Real-World Second = 30 In-Game Seconds

Wilderness

When the PC is outside of a Settlement, Time will be 1:30

  • 1 Real-World Second = 30 In-Game Seconds